package com.cosina.game.crystallight.data;

public interface CrystalInfo {
	int MIN_LEVEL = 0;
	int MAX_LEVEL = 4;
	
	int LOWEST_MANA_REQUIRED_FOR_CRYSTAL = 150;
	
	int BLUE = 3;
	int GREEN = 2;
	int YELLOW = 1;
	int RED = 0;
	
	int[][] startAttack = {
			{15,25,42,71,119},
			{10,17,29,49,83},
			{11,18,31,52,87},
			{12,20,33,65,101},
	};
	
	
	int[][] manaRequired = {
			{1800,1200,3},
			{900,600,2},
			{450,300,1},
			{150,150,0},
	};
	
	/**
	 * 							//270
	 *LEVEL 		0			1			2		3		4
	 * angle		4 			5			6		10		STAR	RATE
	 * Red			15			25			42		71		119     1.67
	 * YELLOW		10			17			29		49		83		1.70
	 * GREEN		11			18			31		52		87		1.67
	 * BLUE			12			20			33		65		101		1.67
	 * NEEDMANA		120			300			600		1200
	 * Red			10-20		16,33			42		71		119     1.67
	 * YELLOW		10			17			29		49		83		1.70
	 * GREEN		6-16		10-26		31		52		87		1.67
	 * 		acid   4/sec/2		5/sec/2.8
	 * BLUE			8-16		13-26			33		65		101		1.67
	 * 		slow   10%/sec/2    13%/sec/2.8 
	 * 
	 * 			6-16 + 13-26 = 17-35
	 * 			16%/sec/3.3
	 * 			13-26 + 13-26 = 22-45
	 * 			19%/sec/3.8
	 *			6-16 + 10-26  = 13-35
	 *			6/sec/3.3
	 *
	 *			16-33
	 *			10-20 
	 *			10-20 
	 *
	 *			26-53
	 */
	
}
